Carriger, G. (2013).
Etiquette & espionage [Kindle version]. Retrieved from Amazon.com
Everyone should have the
upmost manners while committing espionage. Set in the 1800s in a world where
vampires and werewolves are known, the word finishing takes on new meaning. The
mischievous 14-year-old Sophronia Angelina Temminnick is sent to Mademoiselle
Geraldine’s Finishing Academy for Young Ladies of Quality to become a proper
lady and wife, or so she thought. She soon found herself in an academy that
floats by steam-powered machinery, in lessons that include poisons, knives,
creating diversions, acts of espionage and of course etiquette and has
professors that are otherworldly. During Sophronia’s finishing school journey,
she befriends and enlightens Dimity, Pillover, Soap, Vieve and a mechanimal
named Bumbersnoot pulling them into her antics and covert operations in a
mission to protect the school. The school is under attack and Sophronia is
certain a communication device prototype is the reason, and she thinks her
nemesis Monique knows where it is. While stalking Monique, Sophronia uses her
finishing school lessons to cause distraction at her sister’s coming-out ball
to snatch the prototype out from under Monique, the Westminster man and the
Pickleman’s noses. With the help of Bumbersnoot, the protype is safely
delivered to Mademoiselle Geraldine. Carriger creates a steampunk world of
action and mystery topped with witty humor. Girls in grades 7 and up will be
drawn to the characters’ old-fashioned politeness mixed with modern day girl
power. To find out what adventures Sophoronia takes charge of next, continue
reading the Finishing School Series.

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